Esports and video games

· A9-0244/2022 · Proposition de résolution

The European Parliament adopted by 560 votes to 34, with 16 abstentions, a resolution on esports and video games.

The video game ecosystem has become a leading cultural and creative industry (CCI) all over the world with an estimated European market size of EUR 23.3 billion in 2021. Although this videogame and esports ecosystem has experienced strong structural growth, it still lacks the harmonised data, definitions and legal frameworks required to enable them to embrace their full potential.

Members called on the Commission and the Council to acknowledge the value of the video game ecosystem as a major CCI with strong potential for further growth and innovation. They called for the development of a coherent, long-term European video game…

For: 560(92 %). Against: 34(6 %). Abstentions: 16(3 %). In total, 610 MEPs voted. 94 MEPs didn’t vote.

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